Aloha!
Today i want to tell you about our next project “Slide”.
The prehistory of this project is pretty the same: we got the suggestion from the talented developer, Egor, to improve his prototype.
The basis of the prototype is a mechanic in which the player is…
Hello friends,
It’s our first article about the ongoing process of game developing. And about the game Virus. Hooray!Today we want to tell you how we are working with the finished prototype in order to improve it.
The little prehistory
Once upon a time, we got…
Aloha!
We are launching the platform of our Garden of Dreams studio.
What is this platform about?
There we will talk about the game development process of our studio. All articles will be divided into 5 sections:
Art – Articles about game graphics and…
Garden of Dreams Studio founded on January 1, 2019, Moscow. We had no team, no investments, no experience in the industry. There were only two of us: Mikhail Ponyakshin and I, Evgeny Grishakov. The plans were ambitious. But we wanted to start small and step by step increase…